Think I'll toss in at least a quick game session, just to cover another base. I've worked, I've been to MTS, and now I'm here. Happy 2016! I've heard that whatever you do on 1/1, you'll do the rest of the year. Hi, everyone! Happy new year! First post of the new year here! There's a schedule showing those days on the main description page on MTS. Yeah, if you put the days to run to anything "unknown", it will change it to blank, which defaults to the days valid for your current aging-speed set in our options. Remember it runs at midnight, so setting it for Saturday makes it run at 11:59 pm Friday/12:01 Saturday. So better to just put it as one day, and then watch to see if you get any pregnancies. I don't know if it would then give you a last exception, though. when it's blank, that's supposed to be default, but you might be able to put something it doesn't recognize in there. Oh! You might also be able to change the days that the alarm runs to nothing. I'd do a test run, just to make sure - you can set the day for the alarm to run, so it only runs once (if you're on shorter/normal lifespans, it runs more than once) "Pregnancy - DaysToRun" I think if you were to put -100, it would stop anyone from getting pregnant.
Other mods that change time work like the "Relative" game speed, so if you're in doubt of what you want, try that I think the "Pregnancy - PercentAdjustment" should do it! It has a scale of -100 to 100, the lower the less likely. The Default game speed type will use EA's time settings, regardless of what the "Game Time Speed" amount is set to. However, internal timings for scheduled events will be accurate. Any actions a Sim takes will also be changed by that same relative amount so, as a result, they will still take the same amount of time to do relatively and it may not be possible to do more things in a day. "Relative" game speed type changes the game speed by a relative amount. However, internal timings for scheduled events like school, work, etc. Any actions a Sim takes will still take the same amount of relative time they took to perform previously so, as a result, more things can be done in a day. "Absolute" game speed type changes the game speed by an absolute amount. Valid values are "Absolute", "Relative" and Default. Any You might want to change the time to relative rather than absolute? I haven't played with time, I leave it off (default), but this is from the mod description: With the mod 2.2.2 it is Tuesday 3p my SIM is not working the correct shift or school but without the mod it is Thursday 9p & everyone school/career times are correct.
I've narrowed down my mod time issue to being the newest patch mc command center.